That said, I hope people will appreciate the option to use double RNG, and I'm interested in hearing how it affects the difficulty in a more serious (non-paragon.) playthrough. I have to say that from my perspective, getting rid of the 1RN frustration felt amazing while I was mostly focusing on testing and already dealing with the frustration of hacking the assembly code, so that was a bad call on my part. Thanks so much everyone for your feedback, appreciation, and gilding!įirst off I want to apologize for the RNG debacle, putting out the initial release as 2RN only. If you use Snes9x you'll need version 1.54.ĮDIT 3: Wow, what a release.
srm save files will work with any patched or unpatched FE5 ROM! There's no need to start over if you want to change the patch you're using.Įmulator save states made from other patches/the Japanese ROM will not load, but save states made using the patch work fine while using the patch. Talk about Fire Emblem - The Sacred Stones (U)(TrashMan):Please enable JavaScript to view the comments powered by Disqus.Ĭlarifications from comments: Your.
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This time, your soldiers can gain experience by fighting new monsters in the Tower of Valni.
The more experience your soldiers gain, the more you can upgrade their abilities.
Plan your strategy, choose your units, and then lead your soldiers in to battle. In Fire Emblem: The Sacred Stones, you must help protect the nation of Renais from the invading Grado Empire. At least they could have made the sacred weapons unbreakable or at least make them a bloody lot more usable, but oh no, if you want to clear the Lagdou Ruins you practically have to decline from using them for about 4/5 if the time you have them. The storyline and characters are also a cavalcade of cliches for the most part and weapon degradation as a design concept is as bad as it has always been. This leads to scenarios where you have played 3 hours, cleared 9 tenths of a battle and lose your best unit to a zombie's claw, AND YOU HAVE TO START THE FIGHT ALL OVER AGAIN IF YOU WANT TO KEEP THAT UNIT! I simply cannot exaggerate the frustration caused by this. First up, the game automatically saving when you turn off the game mid-battle is arbitrary. With slick graphics, phenomenal gameplay and plenty of replay value, Sacred Stones has a lot to offer.
Any fans of the Fire Emblem games should pick this one up, you won't regret it. Units have two classes to choose from when going through a class change, there are three new 'rookie' units that can change into one of two base classes for each one, and with the addition of the Tower of Valni, you now have a location where you can train units to the levels you desire.įire Emblem: TSS takes everything that was good about it's predecessor and makes it better.
AnInnocentBystander rates this game: 5/5įire Emblem: The Sacred Stones takes the tried and true Fire Emblem mechanic and improves on it. It is only the second game in the franchise to be released outside of Japan. OverviewFire Emblem: The Sacred Stones is the eighth game in the Fire Emblem series.